Friday, July 25, 2008

Sumo(1)


Sumo (相撲) is a competitive contact sport where two wrestlers (rikishi) attempt to force one another out of a circular ring (dohyo) or to touch the ground with anything other than the soles of the feet. The sport originated in Japan, the only country where it is practiced professionally. The Japanese consider sumo a gendai budō (a modern Japanese martial art), though the sport has a history spanning many centuries.

The sumo tradition is very ancient, and even today the sport includes many ritual elements, such as the use of salt for purification, from the days sumo was used in the Shinto religion. Life as a rikishi is highly regimented, with rules laid down by the Sumo Association. Professional sumo wrestlers are required to live in communal "sumo training stables" known in Japanese as heya where all aspects of their daily lives - from meals to their manner of dress - are dictated by strict tradition.

Origins of sumo
In addition to its use as a trial of strength in combat, it has also been associated with Shinto ritual, and even today certain shrines carry out forms of ritual dance where a human is said to wrestle with a kami (a Shinto divine spirit). It was an important ritual at the imperial court. Representatives of each province were ordered to attend the contest at the court and fight. They were required to pay for their travels themselves. The contest was known as sumai no sechie, or "sumai party."

Over the rest of Japanese recorded history, sumo's popularity has changed according to the whims of its rulers and the need for its use as a training tool in periods of civil strife. The form of wrestling combat probably changed gradually into one where the main aim in victory was to throw one's opponent. The concept of pushing one's opponent out of a defined area came some time later.

It is believed that a ring, defined by more than the area given to the wrestlers by spectators, came into being in the 16th century as a result of a tournament organized by the then principal warlord in Japan, Oda Nobunaga. At this point wrestlers would wear loose loincloths, rather than the much stiffer mawashi of today. During the Edo period, wrestlers would wear a fringed kesho-mawashi during the bout, whereas today these are worn only during pre-tournament rituals. Most of the rest of the current forms within the sport developed in the early Edo period.

Professional sumo (大相撲) can trace its roots back to the Edo Period in Japan as a form of sporting entertainment. The original wrestlers were probably samurai, often ronin, who needed to find an alternative form of income.

Nations adjacent to Japan, sharing many cultural traditions, also feature styles of traditional wrestling that bear resemblance to sumo. Notable examples include Mongolian wrestling, Chinese Shuai jiao (摔角), and Korean Ssireum. Examples of Chinese art from 220 BCE show the wrestlers stripped to the waist and their bodies pressed shoulder to shoulder.

Winning a sumo bout
The winner of a sumo bout is either:

1.The first wrestler to force his opponent to step out of the ring.
2.The first wrestler to force his opponent to touch the ground with any part of his body other than the bottom of his feet.

On rare occasions the referee or judges may award the win to the wrestler who touched the ground first; this happens if both wrestlers touch the ground at nearly the same time and it is decided that the wrestler who touched the ground second had no chance of winning as, due to the superior sumo of his opponent, he was already in an irrecoverable position. The losing wrestler is referred to as being shini-tai (“dead body”) in this case.

There are also a number of other rarely used rules that can be used to determine the winner. For example a wrestler using an illegal technique (or kinjite) automatically loses, as does one whose mawashi (or belt) becomes completely undone. A wrestler failing to turn up for his bout (including through a prior injury) also automatically loses (fusenpai). After the winner is declared, an off-stage gyoji (or referee) determines the kimarite (or winning technique) used in the bout, which is then announced to the audience.

Matches often last only a few seconds, as usually one wrestler is quickly ousted from the circle or thrown to the ground. However, they can occasionally last for several minutes. Each match is preceded by an elaborate ceremonial ritual. The wrestlers themselves are renowned for their great girth, as body mass is often a winning factor in sumo, though with skill, smaller wrestlers can topple far larger opponents.

The wrestling ring (dohyō)
Sumo matches take place in a dohyō (土俵): a ring, 4.55 metres in diameter, of rice-straw bales on top of a platform made of clay mixed with sand. A new dohyō is built for each tournament by the yobidashi. At the center are two white lines, the shikiri-sen, behind which the wrestlers position themselves at the start of the bout. A roof resembling that of a Shinto shrine may be suspended over the dohyō.

Professional sumo
Professional sumo is organized by the Japan Sumo Association. The members of the association, called oyakata, are all former wrestlers, and are the only people entitled to train new wrestlers. All practising wrestlers are members of a training stable (heya) run by one of the oyakata, who is the stablemaster for the wrestlers under him. Currently there are 54 training stables for about 700 wrestlers.

All sumo wrestlers take wrestling names called shikona (しこ名), which may or may not be related to their real names. Often wrestlers have little choice in their name, which is given to them by their trainer (or stablemaster), or by a supporter or family member who encouraged them into the sport. This is particularly true of foreign-born wrestlers. A wrestler may change his wrestling name several times during his sumo career.[4] The current trend is for more wrestlers, particularly native Japanese, to keep their own name rather than change it.

Sumo wrestling is a strict hierarchy based on sporting merit. The wrestlers are ranked according to a system that dates back hundreds of years, to the Edo period. Wrestlers are promoted or demoted according to their previous performance, and a carefully prepared banzuke listing the full hierarchy is published two weeks prior to each sumo tournament.

Sumo divisions
There are six divisions in sumo: makuuchi (fixed at 42 wrestlers), jūryō (fixed at 28 wrestlers), makushita (fixed at 120 wrestlers), sandanme (fixed at 200 wrestlers), jonidan (approximately 230 wrestlers), and jonokuchi (approximately 80 wrestlers). Wrestlers enter sumo in the lowest jonokuchi division and, ability permitting, work their way up to the top division. Wrestlers in the top two divisions are known as sekitori, while lower division wrestlers are generally referred to by the generic term for wrestlers, rikishi.

The topmost makuuchi division receives the most attention from fans and has the most complex hierarchy. The majority of wrestlers are maegashira and are numbered from one (at the top) down to about sixteen or seventeen. Above the maegashira are the three champion or titleholder ranks, called the sanyaku. These are, in ascending order, komusubi, sekiwake, and ōzeki. At the pinnacle of the ranking system is the rank of yokozuna.

Yokozuna, or grand champions, are generally expected to be regularly in competition to win the top division tournament title. Hence the promotion criteria for yokozuna are very strict. In general, an ōzeki must win the championship for two consecutive tournaments or an "equivalent performance" to be considered for promotion to yokozuna..

Exhibition competitions are held at regular intervals every year in Japan, and approximately once every two years the top ranked wrestlers visit a foreign country for such exhibitions. None of these displays are taken into account in determining a wrestler's future rank. Rank is determined only by performance in Grand Sumo Tournaments (or honbasho), which are described in more detail below.



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